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Indiecon

  • Nov. 20th, 2009 at 6:59 PM
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I can't give you a full and shiny report on Indiecon because I've written up a full-on report for Polymancer magazine and it'd be bad form to say too much about it here in a professional reporting capacity - and the same's likely to get in the way for Dragonmeet! Still I can talk about what I did and my experiences there as Postmortem.

Last year the weather was pretty rough but this year we were right there as some of the worst weather for many years struck England with flooding and gales and all sorts of warnings and threats of doom. It was pretty rough, but also - in a pervere way - a lot of fun.

We were at the con for the full span and with the cost split between all of us Indiecon represents a fantastic deal, Thursday night to Monday morning in an excellent chalet - that's actually warm, snug and clean - for what came to around £50 a head for six of us. Unlike a lot of cons the accomodation is excellent and you can actually get a decent night's sleep.

On the plus side Indiecon is great for running demo games and getting a good buzz for your games. People are game to try just about anything and I was very, very pleased to see two of my games from the previous year being played independently by people, Invaderz and Blood!. We ran another demo game of Blood! that went pretty well, but only ran it once this time, we also ran two playtest sessions of Agents of SWING and the feedback was invaluable, as was the fun I had in the couple of instances that I did get to play. It's unfortunate that I was - and usually am - stuck minding the stall and so can't run more demos or get involved in more games, something I'll have to work on correcting for 2010 because, oh yeah, we're going again.

On the downside - and this was the problem last year as well - it's not a very good, yet, from a commercial point of view. Both years I've barely broken even on sales and while there was higher attendence this year I think the combination of the economy and the weather drove off what was, essentially, my profit margin in both people's reticence to buy and the walk-through attendence that could have been there. Hopefully we'll be lifted out of that a bit by next year.

The organisation was much better this year and I think an event of this nature can only continue to grow and grow and deserves to, a great showcase for UK games development in general and UK indie games in general.

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Postmortem Studios products:

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Coming Soon! INVADERZ!

  • May. 12th, 2008 at 8:56 AM
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Greetings Jerkian warrior elite! Know this, that your very existence is down to the orders of our Portly Potentate and that without him, you would not exist. Your very conception, in the clone tanks of Clonius, is ordained by his Obese Omnipotence and from very that moment you owe him your life, your servitude and your loyalty.

To be a soldier in the glorious army of the Jerkian Empire is perhaps the best fate that can befall lowly matter in this universe. The Jerkian Empire is all-conquering, all powerful, has the best uniforms, the most advanced weaponry and the greatest leader the galaxy has ever known. Nothing can stand in our way and you, even as lowly as you are, can die knowing you are serving a far greater cause and a far superior people to any other in the universe!

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Purchase
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