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Fallout: Xpress Fanbook


A while back I did a Bioshock fanbook for my Xpress system, which you can download for free at RPGNOW.

It's struck me that the same system would make a good makeshift for playing an RPG of Fallout, better even than the ersatz-mock-faux Fallout RPG that you can buy. Especially if you already own '45: Psychobilly Retropocalypse, which shares a lot of tropes with Fallout and has an Xpress version more tweaked towards the right sort of thing.

Xpress Rules Mods (Using '45 as a base)
Rule 1: Unchanged.
Rule 2: Unchanged

Rule 2a: Removed.
Rule 2b: Removed.
Rule 3: Unchanged.
Rule 3a: Unchanged
Rule 3b: Changed, see upcoming post on Skills
Rule 3c: Unchanged
Rule 3d: Replaced, see upcoming post on Traits and Quirks
Rule 3f: Removed.
Rule 3g: Replaced, see upcoming post on Experience
Rule 4: Unchanged.
Rule 4a: Unchanged
Rule 4b: Unchanged
Rule 4bi: Unchanged
Rule 4bii: Unchanged
Rule 4biii: Unchanged
Rule 4c: Unchanged
Rule 4d: Unchanged
Rule 4di: Unchanged
Rule 4dii: Unchanged
Rule 4e: Replaced, see upcoming post on Heroes, Villains, Minions and Damage
Rule 4ei: Unchanged
Rule 4eii: Unchanged
Rules 4eiv: Removed
Rule 4f: Unchanged
Rule 4fi: Unchanged
Rule 4fii - Unchanged
Rule 4fiii - Unchanged
Rule 5: Unchanged
Rule 5a: Unchanged
Rule 5b: Unchanged
Rule 5c: Unchanged
Rule 5d: Removed
Extras
Equipment: See upcoming post on Equipment
Villains: See upcoming post on Villains

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